Immer mehr ältere Menschen leben von ihren Angehörigen getrennt und können über Kommunikationsmedien wie Telefon und Skype nur eingeschränkt gemeinsame Erlebnisse erzeugen. In diesem Paper wird die technische Umsetzung eines Konzeptes vorgestellt, das es Familienmitgliedern ermöglicht über das Internet gemeinsam „Mensch-ärgere-dich-nicht“ zu spielen. Durch Videotelefonie und eine besondere Anordnung der Hardware werden die Spieler trotz räumlicher Trennung virtuell an einen Tisch gebracht und dadurch ein gemeinsames Erlebnis erzeugt. Die Clientanwendung wird dabei als plattformunabhängiger Webservice und die Videotelefonie mittels verschiedener Standards und Server realisiert.
Gestures are part of the interaction between humans and are currently getting more and more popular in the field of Human-Machine Interaction (HMI). First systems with mid-air gesture control are available in the automotive field of application. But it is still an open question which gestures are intuitive for the users, standards do not exist. In this paper we present a 2-step user study on expectations on touchless gestures in vehicles as part of a participatory design process.
A self-driving car that operates on the SAE automation level 3 or 4 can navigate through different traffic conditions without human input. If such a system is on its operating limits, it will emit a takeover request before shutting down. This request will likely generate a physical response of the driver. Our goal is to shed light on the stress perception of drivers in various scenarios. To this end, we have carried out a feasibility study for preparation. Two subjects drove an autonomous vehicle and during the ride ECG signals were recorded, and afterwards evaluated. Unfortunately, the stress reaction to takeover requests could not be investigated, due to the poor function of the autonomous driving mode from the vehicle, however the reaction to autopilot misconduct without warning to the driver could be investigated instead.